Digital Fruit has developed LimeJS as part-time/side project quite a while, our desire to create game toolkit was initially driven from lack of tools for developing HTML5 based games generally and specially for touchscreens (iOS, Android). LimeJS’s goal is quite clear and simple: to provide an easy way to build good game experience without thinking about inner workings.
There were two main questions what we tried to solve. First, how to make HTML5 based game experience so close to any Flash game or native game on modern smartphone that regular user will not see difference. Secondly, how to bring development time (and therefore cost) of game to similar level what Flash games enjoy today. I think we succeeded in both of our goals. Seeing is believing. Point your Mobile Safari to Roundball or Zlizer
Now its your turn: go and create your game.
The work is far from over, though. We will keep development going and hope that you will also add your small share (not required).
Our blog will keep you informed about new releases, developments and bug fixes, new tutorials, resources and everything else what is going on with Lime JS.